When a job is submitted by a creative application to Backburner for processing, the Backburner Manager automatically sends it as sub-jobs, called tasks, to render nodes for processing. Visual Effects and Finishing render tasks are sent to nodes on which Burn has been installed, 3ds Max tasks are sent to nodes equipped with 3ds Max, and so on. A task can consist of a single frame, a set of frames, or an entire clip, depending on the creative application and the nature of the work required.
The node ends its current processing task and becomes available for other jobs.
The selected render node begins working on the new job. It remains assigned to the new job until the entire job is complete.